type Config struct { // 节点名称,在集群中必须唯一 Name string // Transport提供节点间通讯的基础服务,tcp、udp等 Transport Transport // gossip peer绑定的地址,新节点可以通过任意一个节点的BindAddr // 默认"0.0.0.0"、"7946" BindAddr string BindPort int
// 这对ip、port是集群其他节点与自己通讯用的, 也就是外部可以访问到的ip和端口 // cluster members. Used for nat traversal. AdvertiseAddr string AdvertisePort int
// ProtocolVersion is the configured protocol version that we // will _speak_. This must be between ProtocolVersionMin and // ProtocolVersionMax. ProtocolVersion uint8
// TCPTimeout is the timeout for establishing a stream connection with // a remote node for a full state sync, and for stream read and write // operations. This is a legacy name for backwards compatibility, but // should really be called StreamTimeout now that we have generalized // the transport. TCPTimeout time.Duration
// IndirectChecks is the number of nodes that will be asked to perform // an indirect probe of a node in the case a direct probe fails. Memberlist // waits for an ack from any single indirect node, so increasing this // number will increase the likelihood that an indirect probe will succeed // at the expense of bandwidth. IndirectChecks int
// RetransmitMult is the multiplier for the number of retransmissions // that are attempted for messages broadcasted over gossip. The actual // count of retransmissions is calculated using the formula: // // Retransmits = RetransmitMult * log(N+1) // // This allows the retransmits to scale properly with cluster size. The // higher the multiplier, the more likely a failed broadcast is to converge // at the expense of increased bandwidth. RetransmitMult int
// SuspicionMult is the multiplier for determining the time an // inaccessible node is considered suspect before declaring it dead. // The actual timeout is calculated using the formula: // // SuspicionTimeout = SuspicionMult * log(N+1) * ProbeInterval // // This allows the timeout to scale properly with expected propagation // delay with a larger cluster size. The higher the multiplier, the longer // an inaccessible node is considered part of the cluster before declaring // it dead, giving that suspect node more time to refute if it is indeed // still alive. SuspicionMult int
// SuspicionMaxTimeoutMult is the multiplier applied to the // SuspicionTimeout used as an upper bound on detection time. This max // timeout is calculated using the formula: // // SuspicionMaxTimeout = SuspicionMaxTimeoutMult * SuspicionTimeout // // If everything is working properly, confirmations from other nodes will // accelerate suspicion timers in a manner which will cause the timeout // to reach the base SuspicionTimeout before that elapses, so this value // will typically only come into play if a node is experiencing issues // communicating with other nodes. It should be set to a something fairly // large so that a node having problems will have a lot of chances to // recover before falsely declaring other nodes as failed, but short // enough for a legitimately isolated node to still make progress marking // nodes failed in a reasonable amount of time. SuspicionMaxTimeoutMult int
// PushPullInterval is the interval between complete state syncs. // Complete state syncs are done with a single node over TCP and are // quite expensive relative to standard gossiped messages. Setting this // to zero will disable state push/pull syncs completely. // // Setting this interval lower (more frequent) will increase convergence // speeds across larger clusters at the expense of increased bandwidth // usage. PushPullInterval time.Duration
// ProbeInterval and ProbeTimeout are used to configure probing // behavior for memberlist. // // ProbeInterval is the interval between random node probes. Setting // this lower (more frequent) will cause the memberlist cluster to detect // failed nodes more quickly at the expense of increased bandwidth usage. // // ProbeTimeout is the timeout to wait for an ack from a probed node // before assuming it is unhealthy. This should be set to 99-percentile // of RTT (round-trip time) on your network. ProbeInterval time.Duration ProbeTimeout time.Duration
// DisableTcpPings will turn off the fallback TCP pings that are attempted // if the direct UDP ping fails. These get pipelined along with the // indirect UDP pings. DisableTcpPings bool
// DisableTcpPingsForNode is like DisableTcpPings, but lets you control // whether to perform TCP pings on a node-by-node basis. DisableTcpPingsForNode func(nodeName string)bool
// AwarenessMaxMultiplier will increase the probe interval if the node // becomes aware that it might be degraded and not meeting the soft real // time requirements to reliably probe other nodes. AwarenessMaxMultiplier int
// GossipInterval and GossipNodes are used to configure the gossip // behavior of memberlist. // // GossipInterval is the interval between sending messages that need // to be gossiped that haven't been able to piggyback on probing messages. // If this is set to zero, non-piggyback gossip is disabled. By lowering // this value (more frequent) gossip messages are propagated across // the cluster more quickly at the expense of increased bandwidth. // // GossipNodes is the number of random nodes to send gossip messages to // per GossipInterval. Increasing this number causes the gossip messages // to propagate across the cluster more quickly at the expense of // increased bandwidth. // // GossipToTheDeadTime is the interval after which a node has died that // we will still try to gossip to it. This gives it a chance to refute. GossipInterval time.Duration GossipNodes int GossipToTheDeadTime time.Duration
// GossipVerifyIncoming controls whether to enforce encryption for incoming // gossip. It is used for upshifting from unencrypted to encrypted gossip on // a running cluster. GossipVerifyIncoming bool
// GossipVerifyOutgoing controls whether to enforce encryption for outgoing // gossip. It is used for upshifting from unencrypted to encrypted gossip on // a running cluster. GossipVerifyOutgoing bool
// EnableCompression is used to control message compression. This can // be used to reduce bandwidth usage at the cost of slightly more CPU // utilization. This is only available starting at protocol version 1. EnableCompression bool
// SecretKey is used to initialize the primary encryption key in a keyring. // The primary encryption key is the only key used to encrypt messages and // the first key used while attempting to decrypt messages. Providing a // value for this primary key will enable message-level encryption and // verification, and automatically install the key onto the keyring. // The value should be either 16, 24, or 32 bytes to select AES-128, // AES-192, or AES-256. SecretKey []byte
// The keyring holds all of the encryption keys used internally. It is // automatically initialized using the SecretKey and SecretKeys values. Keyring *Keyring
// Delegate and Events are delegates for receiving and providing // data to memberlist via callback mechanisms. For Delegate, see // the Delegate interface. For Events, see the EventDelegate interface. // // The DelegateProtocolMin/Max are used to guarantee protocol-compatibility // for any custom messages that the delegate might do (broadcasts, // local/remote state, etc.). If you don't set these, then the protocol // versions will just be zero, and version compliance won't be done. Delegate Delegate DelegateProtocolVersion uint8 DelegateProtocolMin uint8 DelegateProtocolMax uint8 Events EventDelegate Conflict ConflictDelegate Merge MergeDelegate Ping PingDelegate Alive AliveDelegate
// DNSConfigPath points to the system's DNS config file, usually located // at /etc/resolv.conf. It can be overridden via config for easier testing. DNSConfigPath string
// LogOutput is the writer where logs should be sent. If this is not // set, logging will go to stderr by default. You cannot specify both LogOutput // and Logger at the same time. LogOutput io.Writer
// Logger is a custom logger which you provide. If Logger is set, it will use // this for the internal logger. If Logger is not set, it will fall back to the // behavior for using LogOutput. You cannot specify both LogOutput and Logger // at the same time. Logger *log.Logger
// Size of Memberlist's internal channel which handles UDP messages. The // size of this determines the size of the queue which Memberlist will keep // while UDP messages are handled. HandoffQueueDepth int
// Maximum number of bytes that memberlist will put in a packet (this // will be for UDP packets by default with a NetTransport). A safe value // for this is typically 1400 bytes (which is the default). However, // depending on your network's MTU (Maximum Transmission Unit) you may // be able to increase this to get more content into each gossip packet. // This is a legacy name for backward compatibility but should really be // called PacketBufferSize now that we have generalized the transport. UDPBufferSize int
// DeadNodeReclaimTime controls the time before a dead node's name can be // reclaimed by one with a different address or port. By default, this is 0, // meaning nodes cannot be reclaimed this way. DeadNodeReclaimTime time.Duration
// RequireNodeNames controls if the name of a node is required when sending // a message to that node. RequireNodeNames bool // CIDRsAllowed If nil, allow any connection (default), otherwise specify all networks // allowed to connect (you must specify IPv6/IPv4 separately) // Using [] will block all connections. CIDRsAllowed []net.IPNet }